Getting Started

Quick orientation for new arrivals.

Your first minutes

1. Log in via the web client or telnet.
2. Create a character if you do not have one yet.
3. You begin in the entry pod — type look to read the room.
4. Step through the exit into the Great Hall and explore from there.

Movement

Rooms link together through exits. Type an exit name to go there —
north, south, east, west, up, down, or abbreviations like
n and s. Type look (or l) to see the room again.

The ASCII map at the bottom of room descriptions shows nearby rooms.
Toggle it with @showmap and @hidemap.

People and things

look <name> — focus on someone or something in the room.
inventory (or i / inv) — what you are carrying.
get / drop / give <item> to <someone> — move portable items.
use / push / dispense — operate machines (e.g. treat dispenser).
examine <obj> — look closely at an object.

Talking

Prefix your line with ' to speak to everyone in the room —
e.g. 'Hello there!
say <message> — same thing, explicit form.
emote <action> or :action — third-person action, e.g.
:leans on the bar. shows as You lean on the bar.

Places to hang out

- *The Bar* — sit, then order (no menu; staff know your usual).
See help order.
- *The Cat's Cradle* — north of main engineering. Freyja and Thor
live there. use treat dispenser, then give treat freyja or
give treat thor. pet freyja / pet thor. Thor's white mouse:
pick up mouse then throw mouse (help mouse). See help freyja,
help thor, and help treats.

Getting unstuck

help — list topics and commands.
help <topic> — read a specific entry.
who — see who is online.
quit — log out safely.

Read signs and notes with read <object>.